| SpecForce News Archives | March 2001(db) |
| March 2001 [Home] |
| Saturday, March 31/2001 |
|
Police storm Milosevic home
[6:40:47 EST] by
~~
Rushian
In some real world tactical action, CNN is reporting that there is a standoff with police after they attempted to arrest former Yugoslav President Slobodan Milosevic at his home. Here's a bit of what went down: The standoff began earlier in the night after police rammed the gates in a white van. Carrying military assault rifles, police jumped out of the vehicle and shouted at journalists to get out of the way. Two more vans followed, carrying more of the hooded police inside.Scary stuff. Check out the full article, and be sure to also check out the video of the ops team in action.
|
|
Pivotal Games web site
[2:16:51 EST] by
~~
Rushian
Pivotal Games has launched their new website. Why should you care? Well, they're the studio working on the Spec Ops 2 look-alike, Conflict: Desert Storm. (Ok, I think I'll stop now with the comparisons to SO2.. Conflict: Desert Storm places you right in the middle of the action. It makes you the star of your very own war movie as you lead your Special Forces team against the Iraqi Republican Guard. You have the whole Gulf War to live through. [All 101 hours of it?! - Rush] Jets roar overhead, tanks race past you, and helicopter gunships shoot up enemy positions.Snoop around for a few more screenshots and info on the game. Lookin' good, real good.. Damn! I feel like playing Spec Ops now, after looking at the screenshots!
|
|
BI open letter
[1:25:42 EST] by
~~
Rushian
ColdWar Flashpoint has posted an open letter from Bohemia Interactive regarding some recent issues surrounding Operation Flashpoint, such as hacking of the demo, and how the retail game will differ. Here's a snip: First of all, we would like to ensure you the Demo has revealed only very small fraction of the game. You have tasted some nifty things that will be present in Operation Flashpoint, but the full game is bringing you much, much more than the Demo could with any add-ons or user made missions.Good things are def on the way from this title..
|
|
C&C Renegade shots
[1:15:23 EST] by
~~
Rushian
The official C&C: Renegade website has been updated with some vehicle shots. Renegade is of course the 3D action shooter coming out from Westwood, based on the Command & Conquer universe. The game is set for a Fall 2001 release. |
| Friday, March 30/2001 |
|
Another OFP preview
[21:55:11 EST] by
~~
Rushian
GameSpot has posted a preview of Bohemia Interactive's upcoming game, Operation Flashpoint: ColdWar Crisis. Here's a bit from the article: Becoming familiar with other actions can be crucial to survival in Operation Flashpoint. Many secondary actions are available through a small menu that lets you shoulder or switch between weapons, pick up items like extra ammunition, and enter various vehicles. For example, if you come across the dead body of a solider who was carrying a bazooka, you have the option to pick it up, but you can still hold on to your primary weapon and just place the bazooka on your back. Unfortunately, the same doesn't apply to rifles, so you have to decide whether you want to keep the weapon you have or pick up an AK-47 instead.Lots of cool screen shots are also included. Check 'em out.
|
|
PC Gamer articles
[19:07:41 EST] by
~~
Rushian
The new (May 2001) issue of PC Gamer has a few interesting articles in it for us. First up, there's mention of what Zombie's been working on since Spec Ops 2. They've been working on a first-person action title for Disney Studios, entitled Atlantis that ties in with the upcoming Disney movie of the same name. Zombie beat out 3 other developers for the project. The game will use the LithTech engine, and is rated "E", so it won't be a hard core game, but a more mass-market one. Release date is June 2001. Next up is word on Soldier of Fortune 2, being worked on by Raven Software, and using the Quake III engine. The game will use real-world weapons exclusively, and the over-the-top weapon damage models of the first game will be toned down. The game will still have lots of gore tho, if that's your thing (it's not mine..) The new game will allow you to ride in helicopters and armored personal carriers in some of the levels as well. The missions seem pretty intersting, such as infiltrating terrorist strongholds in Cambodia, or fighting it out on an oil tanker, ala Metal Gear Solid 2. Other missions take place in airports or hospitals. You will also be part of a team on some missions, and will have to follow orders. If you try to go off on your own, Rambo-style, you'll be shot. Interesting. Third, they have a small preview of Bohemia Interactive's Operation Flashpoint, where they describe it as "Delta Force meets Rogue Spear". Not much new info, as the article was just a recap of a multiplayer gaming session. They liked the weapons and vehicles, and the size of the levels tho.. Release date as we know is May 2001. And lastly, they have a preview of Counter Strike-killer, Global Operations from Barking Dog studios. Missions in this game take place in real-world locations such as Belfast Ireland or Sri Lanka, and you play as one of the two forces involved in the conflict, such as the IRA or the British Army in the Belfast scenario. (Tho the names will be changed in order to get the game onto store shelves in the UK.. Ah the pitfalls of being reality-based. It's def a good time to be a reality-based FPS gamer.
|
|
Team Factor interview
[17:49:54 EST] by
~~
Rushian
I saw via Blue's that Schlapphut Entertainment has posted a small interview with Pavel Sinagl from 7fx, the team working on the online tactical game, Team Factor. Here's a clip: SE: What sets TF apart from other shooters like Counter-Strike is the RPG-element. Can you explain this a little bit more?A few new screen shots are included. |
| Thursday, March 29/2001 |
|
Even more OFP shots
[22:31:48 EST] by
~~
Rushian
More news from our affiliate Coldwar Flashpoint: Daily Radar has posted 5 new shots showing off the tactical action in Bohemia Interactive's upcoming game, Operation Flashpoint, set for release in May 2001. Sweet!
|
|
BI on OFP demo
[20:07:47 EST] by
~~
Rushian
I saw over at Coldwar Flashpoint that one of the development team from Bohemia Interactive, has posted his comments on the OFP demo and the subsequent hacking of it. Here's the rip: The Demo as released is in my opinion TOO feature rich. Its NOT a "Demo" in the normal sense, its nearly a "Late" full feature beta minus a few items.Umm, I don't agree with this at all.. A single demo mission (albeit a very cool one), is hardly "TOO feature rich". And they're acting like it's our fault (the enthusiastic OFP community) that the demo was too easily hackable, and therefore keeps the casual gamer from buying the final game. I don't see it.. Plus, there is a huge segment of the gaming market that plays MP exclusively, so BI/Codemasters is just doing themselves a disservice by not releasing a MP demo of the game. Many of those gamers are just going to pass over the game if they can't see exactly how the game plays in MP. [UPDATE]: Correction: the above quote was not from a member of Bohemia Interactive, but was from the BI forums. I misread the original post. Whoops!
|
|
OFP shots
[13:31:26 EST] by
~~
Rushian
If you just can't get enough Operation Flashpoint screenshots, head over to Avault where they posted 9 more shots. |
| Wednesday, March 28/2001 |
|
H&D 2 preview
[22:26:07 EST] by
~~
Rushian
Also from a few days ago, ActionTrip has posted a preview of Illusion Softworks' upcoming game, Hidden & Dangerous 2, which is still set for a Q4 2001 release. Here's a snip to start you off: As for the multiplayer mode, the general assumption is that there should be about eight game mods (classic death-match, ctf, king of the hill, escort…), and that the players will be able to set a large number of parameters on their own. The multiplayer mode should feature five exclusively multiplayer maps, plus all single-player maps. The programmers are trying to make the game support up to 20 players per game, and they are currently considering a possibility to introduce multi-person campaigns.Hmm, not the best article..
|
|
OFP video
[16:15:34 EST] by
~~
Rushian
Missed this a few days ago, but SimActu has posted a streaming video of the Operation Flashpoint demo in action. Head on over for a look-see..
|
|
Police Tactical Training review
[8:06:03 EST] by
~~
Rushian
Blue's pointed me in the way of a review of the budget title Police Tactical Training, where it scores a 58%. Here's a snip: The most enjoyable (and challenging) are the sniper sequences. You've got to stay zoomed out so you can see where the targets pop up, and then zoom in again to see if they've got a weapon (some of the criminal and civilian targets deliberately look a lot a like). Then you shoot, or not. You have five rounds in that rifle, so you need to quickly reload while a friendly target is up. It's nerve-wracking, which is probably what a real police exam feels like. Later exams add extra frills, like using night vision.
|
|
OFP preview
[7:55:43 EST] by
~~
Rushian
There's an Operation Flashpoint preview over at Avault, with several screenshots included in the article. Here's a snip on commanding your troops: Live long enough, and you'll get to command your own group of men willing to live and die by your orders -- a heavy responsibility, to be sure. Faced with this kind of task, it's important that you learn to properly manage your men, carefully balancing the necessities of your present situation against your newfound strategic capabilities. Your orders reflect this tactical flexibility, as you're given a broad swath of control over your crew; while you're capable of ordering them to move to target locations or to attack something or someone of your choice, there's much more to it. For instance, you'll soon discover that formations can play a crucial role within a given mission: whether it's a column, staggered column, wedge, vee, line, or echelon, each has its place in the field. You're also able to set your soldiers' ready states, telling them to hold fire, to engage at will, and so forth; you can even request that they keep an eye open for hostiles, or to report on their exact coordinates.More good stuff in there as well; def give it a look.
|
|
1 Million OFP demo downloads
[3:44:21 EST] by
~~
Rushian
While scoping out the official Operation Flashpoint website, I noticed they posted word that the demo has been download over 1 million times. Congrats to Codemasters and Bohemia Interatctive on a well-received demo. Here's looking forward to the full version! |
| Tuesday, March 27/2001 |
|
More OFP demo shots
[17:32:55 EST] by
~~
Rushian
If you just can't get enuff shots of Operation Flashpoint check out 3D Games Zone which posted 8 more screenshots of the game in action. |
| Monday, March 26/2001 |
|
Venom shots
[18:11:43 EST] by
~~
Rushian
There are 8 new shots of GSC GameWorld's Venom over at Russian site Triada Games. You get to see a new type of weapon in some of these shots. Also on the page are 7 shots previously posted that I haven't seen yet (they look to be taken from the demo tho..) I def have to admit, I'm liking this game.. If you haven't yet tried the demo, def give it a look. Sure the game is sci-fi based, but it looks to have a pretty nice engine, and I rather like the fact that it's just you and a single buddy. Ha, how will I ever survive OFP controlling 10-12 men! Thanks Blue's News.
|
|
IGI strat guide
[14:52:05 EST] by
~~
Rushian
Still playing Project I.G.I? If so, GameSpot UK has posted a strategy guide to help you get thru the game. Here's some sample advice: What's the best way to get an idea of the problems associated with each task?Makes sense to me. Check out the rest!
|
|
BF 1942 Q&A
[14:02:43 EST] by
~~
Rushian
Computer and Video Games has posted a Q&A with Ola Holmdahl from Digital Illusions CE, the developer working on Battlefield: 1942. Here's a snip, of course: CVG: You've described this as a "WWII experience". What does this mean? Is there a storyline as such, or are you simply offering people the chance to play as a variety of different combatants from different sides? |
| Sunday, March 25/2001 |
|
More OFP demo missions
[20:35:01 EST] by
~~
Rushian
A few more OFP demo missions have been released by the OFP community. Find the first two over at the Operation Flashpoint.com missions page. One is a redo of the previous Real Ambush II mission, but this time you can play as the Soviets. The second is called Light Storm, where you're a recon team and have to clear a village. Three more can be found here, 2 being sniper missions at either day or night, and another where you must defend Alpha Platon at all coast. Ha, can't wait for the game to be released where people can use the included mission editor.. This game should keep us busy for awhile.
|
|
New OFP demo mission
[3:52:02 EST] by
~~
Rushian
Scoping out AndOne's OFP fansite ColdWar Flashpoint I see news of a new (hacked) mission for the OFP demo. Seems like it's got potential, and hey, it gives us something new to play till the full game gets released. Head on over for all the goods..
|
|
Site news
[1:03:44 EST] by
~~
Rushian
I've been busy working on the site a bit. First up, you may have noticed the little counter below the recon pic.. Being the stat freak that I am, I wanted to see how many hits the recon pic was getting. No biggie. I may try to code up something in Perl to clean it up a bit and just print the number without the text and all the zeros. I also fixed the poll, which stopped working awhile ago. It's about time for a new topic, but I haven't been able to think of a good one. If ya have a suggestion e-mail me or post it in the comments section. Last, and best of all, I've ditched the old forums and installed a nice new modern version of UBB version 6. No messages or users could be converted over, so its a clean slate at the moment. Let's see if we can get things rolling in there again! As always, thanks for stopping by. |
| Saturday, March 24/2001 |
|
More OFP goodies
[2:11:54 EST] by
~~
Rushian
Again from Coldwar Flashpoint I see news of a way to make the demo load a bit quicker by skipping all the logos and info screens before the game starts. Here's the rip: * Create a shortcut of the demo to the desktop or anywhere you want it to be.OK the changes and there ya go! |
| Friday, March 23/2001 |
|
Venom interview
[19:25:31 EST] by
~~
Rushian
Speaking on Venom, JeuxScoop has posted an interview with Sergey Zabaryansky, lead programmer of the game. Here's a clip: Kled'12 : Which games gives you inspiration in Venom creation ?I played a bit more of the demo last night, which featured an interior mission, so the game is a mix of indoor and outdoor combat. The game is still a bit rough around the edges, but def has promise.
|
|
OFP demo review
[16:58:09 EST] by
~~
Rushian
The boys at Action Trip have posted a review of Bohemia Interactive's Operation Flashpoint demo which was recently released. Here's a bit on what they think about the game: First rule during an infantry charge is to stay low, and keep a respectable distance from your squadmates, so that a hand grenade doesn't take out half of the unit. Advancing your position is all about spotting "him" before he spots you, and praying to god that some stray bullet doesn't have your name written all over it. Infantry charges are usually like that -- you have to keep communicating all the time (Bohemia did a great job there with introducing the radio messages you receive during action - they'll tell you the enemies' position, status of your soldiers), and doing the ol' prone and sprint to the next appropriate cover exercise. Oh, and spotting an enemy from a 150m away is a bitch in real life, so don't expect it to be any easier in Op. Flashpoint. The game makes you rely heavily on radio coms. and instructions from your squad leader. Some people might find that irritating, but this is actually in the spirit of the general 'realism happy' design.Indded, the game is very immersive..
|
|
More OFP demo hacks
[3:17:24 EST] by
~~
Rushian
I saw via Coldwar Flashpoint that Operation Flashpoint Network has posted a zip file of all the demo hacks as EXE files, so no hex editing is required. The hacks allow more weapons, vehicles and playing at night. Def check 'em out! |
| Thursday, March 22/2001 |
|
OFP demo review
[21:42:50 EST] by
~~
Rushian
IntelGamer has posted a review of the recently-released Operation Flashpoint demo where it gets a 95% overall rating. Here's the mandatory snip for ya: Communication and teamwork are the only ways to stay alive and kicking during a mission. Members of your squad will report in everything that happens to them, from a close encounter with a enemy to their exact location when they are in need of support. With up to a 12 man platoon, their is never any radio silence.Check out the screenshots in the article as well.
|
|
IGI review
[21:21:16 EST] by
~~
Rushian
Blue's News pointed me in the direction of yet another review of Innerloop's Project IGI, this time over at The Dragon Network, where they score it at an 80%. Here's a clip: Project: IGI fits into the same vein as the Delta Force games except that it takes them a step further. The first thing anyone will notice about this game is the incredible realism of it. One shot to the head will kill any enemy in most games, but in IGI, a headshot will kill you too. Bullets will rip through most walls as if they weren’t even there causing devastating damage to anyone on the other side. Ricochets can and will come straight back at you causing injury and even death. Grenades, rockets, and other explosions create huge damage zones meaning that if you want to live you had best be far away when they go off. |
| Wednesday, March 21/2001 |
|
Venom shots & info
[20:11:46 EST] by
~~
Rushian
There may be a new tacical shooter on the horizon called Venom which is being developed by GSC GameWorld. They're still looking for a publisher, so no release date is known. The game takes place in the near-future (in the year 2034), so some of the weapons are sci-fi based, but it does have 'standard' weapons like a sniper rifle, shotgun, grenade launcher, mines, etc. The game also harkens back to the days of Zombie's Spec Ops 1, where you travel thru the levels with a buddy who provides overwatch and cover fire. The levels also take place in the great outdoors, which is always good. In any case, the official Venom site has been updated with new screenshots of the game in action, and I'm def impressed. Be sure to check out the rest of the Venom page for links to previews of the game (where it gets compared to DF3), and a playable demo. I played the demo (in 2D in fact cuz it doesn't like Dx8, so I had to play it in a window on my desktop, so the performance was a bit slow..) and I def liked what I saw. When you use the sniper scope to zoom in on a target, you can also hear what they're saying via a directional mic. So nice to hear them gurgle when they get shot too! The first demo mission has you making your way thru the woods, taking out guards and tanks, guys in towers, crossing bridges and more forests, and finally taking out bunkers, and securing nukes, so it's all good. Def give it a look!
|
|
Conflict Desert Storms pics
[2:27:31 EST] by
~~
Rushian
Not really new, but if you haven't yet seen the shots from Conflict: Desert Storm, check 'em out at GameSpot. Here's the rip on what they posted, which is all we really know about the game so far: London-based publisher SCi Entertainment Group has announced that it will publish a tactical-action game based on the Gulf War sometime next year. The game is titled Conflict: Desert Storm, and it will give players the chance to take part in the 1991 war against Iraq. It is currently in development at Pivotal Games, a UK-based developer formerly known as Pumpkin Studios, which developed the 1999 3D strategy game Warzone 2100.Gotta admit, I'm interested in this one..
|
|
OFP demo mods
[2:09:57 EST] by
~~
Rushian
Let the hacking begin! Helza from OperationFlashpoint.com sends word on an article they've posted with step by step instructions on how to give yourself all the weapons and vehicles in the game. (Note: at the time of posting this, his server appears to be having some difficulty. I'll try to get a local copy ASAP.) |
| Tuesday, March 20/2001 |
|
New SWAT3 map
[18:36:52 EST] by
~~
Rushian
A new map for SWAT3 has been released (3.44 MB) and is available over at 10-David. Its a hostage rescue map, and features 'sniper support'. Notice that this mission has "Sniper Support". Which means that you can select a separate entry port to place the blue team in a sniper-position. In this mission it's in a helicopter outside the building.Sounds interesting, head on over to grab it.
|
|
Operation Flashpoint Demo!
[17:24:22 EST] by
~~
Rushian
The long-awaited Operation Flashpoint demo has been released, weighing in at 64 MB, and giving you 1 mission to try your hand at.
| |||||||||||||||||||
|
Medal of Honor Q&A
[0:12:50 EST] by
~~
Rushian
Fansite Allied Assault has posted an edited Q & A with 2015, the folks working on Medal of Honor: Allied Assault, taken from their forums. Here's a sample: Q: I saw on the Voodooextreme forum that you can only play co-op on 2 levels, and I think that's pretty stupid. Why not make the WHOLE game co-op-able or at least more than 2 levels? Your thoughts on this one if you will.Seems easy enuf to me. If ya die, you're out. H&D did it easily.. |
| Monday, March 19/2001 |
|
OFP news galore
[23:35:29 EST] by
~~
Rushian
Lot's of Operation Flshpoint news to report.
Next up, welcome to new OFP site Operation Flashpoint.com, who starts things off with a bang with an interview with Bohemia Interactive's Marek Spanel, the game's producer. Here's a clip from the Q&A: Helza: Can you tell us anything about the different types of Multiplayer Games that will be available?Also, Codemasters has released a shot of the game box.
|
| Sunday, March 18/2001 |
|
Project IGI review
[18:47:15 EST] by
~~
Rushian
Also via Blue's I see that The Wargamer has put up an in-depth review of Innerloop/Eidos' Project I.G.I.. Here's a snip on the game's AI: Perhaps the biggest shortcoming of Project IGI, is the AI or artificial intelligence. Since the game has no multi-player component, the AI is crucial to the success of the campaign missions and thus the game. And although the AI is not bad enough to ruin play, it does a good job of dragging the game through the mud.Well said..
|
|
DF:LW stat tracker update
[18:18:04 EST] by
~~
Rushian
I saw via Blue's News that Land-Warrior has word of an update to the DFOptiStat program, bringing it up to version v1.0B. Several bugs were fixed and some new features added: - export of Total Kills statsHead over to FlagBall.com to grab it. The also have word on a DF2 version of the program for you DF2 players.. |
| Saturday, March 17/2001 |
|
NATO 3.5 released
[17:13:10 EST] by
~~
Rushian
I noticed via SimHQ that NATO v3.5 has been released for RedStorm's RS: Urban Ops. In case you forget what the NATO mod does, here's the goods: -This MOD adds 17 primary weapons, 7 secondary weapons, and 6 special items to NATO 3 (or an additional 61 primary, 24 secondary, and 6 special weapons if you are starting with UO).Def a worthwhile mod..
|
|
SWAT3 user maps
[17:00:37 EST] by
~~
Rushian
SWAT3 fan site 10-David has word on 3 new user-created maps in development: The Bank Heist map I mentioned previously from Grandmas7er, a Desert Raid map by Smirnoff, and a Passenger Train mission by Thai Phan. All 3 sound really great. Head over for screenshots and more details. While over at 10-David, be sure check out their "Tip of the Day" section which reveals some of the tricks to the recently-released Abandoned level created by Sierra. As a side note, I've played that level, and is it just me, or is it a bit easy with just one tango to kill?
|
|
MoH interviews x2
[16:42:46 EST] by
~~
Rushian
Two Medal of Honor: Allied Assault interviews have popped up from around the net. First up is an interview with 2015's President, Tom Kudirka over at MSXbox where they talk mostly about the X-Box version, but do cover some PC topics as well. Here's a sample Q & A: MSXbox: Will the game contain multiplayer capabilities on the Xbox, or will it be primarily a single player game? If multiplayer is planned, will gamers playing on the Xbox version be able to compete with players on the PC?The second interview is with Vince Zampella, 2015's Producer, over at EvilAvatar. Here's a snip from that one: Stormbringer: Is the focus of the game on the single player experience or is it balanced between single and multiplayer. |
| Friday, March 16/2001 |
|
SWAT3 modder interview
[13:08:00 EST] by
~~
Rushian
Drunk from SWAT3 Retreat sent word that they've put up an interview with Grandmas7er, the creator of the Nakasaki (previously Nakatomi) map for Sierra's SWAT3. Here's a snip from the article: Drunk: How long did it take you to develop and test Nakatomi/Nakasaki?There's also word of a new map he's working on, loosely based on the North Hollywood bank heist back in '97 plus 4 screenshots. |
| Thursday, March 15/2001 |
|
OFP movies
[20:43:38 EST] by
~~
Rushian
GameSpot has updated their Operation Flashpoint movies page. They've got 5 movies online to check out.
|
|
H&D 2 shots
[18:41:19 EST] by
~~
Rushian
Italian gaming site Multiplayer.it has posted 2 new shots of Illusion SoftWorks' game-in-progress, Hidden and Dangerous 2.
[UPDATE]: The unofficial Hidden and Dangerous 2 website has posted a detailed description of the shots. Head on over to see what they think.
| |||
|
OFP preview
[0:08:31 EST] by
~~
Rushian
GameRush (no relation To get a real taste of combat on the ground one of the missions involves flushing out the Soviet troops from what looks like a deserted village. The mission starts with the whole platoon driving through the countryside on the back of a truck and then being dropped off close the village. As the platoon disembarked everyone spread out and the AI squad leader issued commands to the rest of the platoon. It was at this point you realise how much work has been out into the game's AI. Every member of the platoon got on with their job in an intelligent fashion, in fact the only member that was running round like a headless chicken was me. |
| Wednesday, March 14/2001 |
|
New SWAT3:EE map
[19:48:29 EST] by
~~
Rushian
SWAT3 fan site 10-David posted word of a new SWAT3: Elite Edition map created by Sierra called Abandoned, which looks like it was inspired by The Matrix. Def looks like a must-have. Head on over to 10-David for the goods.
|
|
BF:1942 preview
[19:32:56 EST] by
~~
Rushian
MGON (which looks like it must be a GameSpot affiliate..) has posted a first impressions article after a visit to the Digital Illusions CE (DICE) studios. Here's a snip on the terrain: And now I go back to mentioning the maps, I’ve said they can be huge, and highly detailed. The aim of the developers being to simulate the battlefields in France, and to create the hilly islands of the pacific… Given the detail that is going into the shipping maps most people would assume that player constructed maps would be difficult. Fear not mappers of the world. The guys at DICE demonstrated the real time mapping tool they use to create their own levels, and told me that a shinier version of the same tool would ship with the final product.Be sure to check out the pics at the end of the article; damn fine stuff. |
| Tuesday, March 13/2001 |
|
MORE OFP shots
[18:33:57 EST] by
~~
Rushian
The official Operation Flashpoint website has been updated with 4 new shots showing off some vehicle interiors. Check 'em out! [UPDATE]: They've updated their 'postcard' section as well.
|
|
IGI review #841
[18:18:11 EST] by
~~
Rushian
Blue's News pointed me in the direction of yet another Project IGI review over at Gaming Chronicle, where they spank it with a 3/10 score. Yowsa! They liked the game's engine, but little else. Here's a little snip for ya: Even the most basic aspects of the game have been made overly complicated for IGI. The developers have generously given you the ability to look around corners, a characteristic first introduced by Redstorm with Rogue Spear. However, the difference here is that you cannot peek AND fire at the same time. Not only that, but it’s a two-button combination used for you to peek so your finger must go off the trigger for a second. Needless to say, I never used this function at all while trying to complete my missions.Not a bad read actually. They didn't like the game, but they didn't just trash it either.. |
| Monday, March 12/2001 |
|
OFP shots #352
[22:45:48 EST] by
~~
Rushian
Hey, in case ya haven't seen any shots from Codemasters/Bohemia Interactive's game, Operation Flashpoint (
|
|
New OFP movie
[19:22:24 EST] by
~~
Rushian
Codemasters has put up a new Operation Flashpoint movie in either RealPlayer 150Kb (13.5MB) or AVI (41.4MB) format for your viewing pleasure, and shows off over 12 minutes of action-packed gameplay. A mirror of the AVI in ZIP format (29.8 MB) is available at 3DGamers.
|
|
DF:LW stat tracker
[19:12:39 EST] by
~~
Rushian
I saw via Land-Warrior.com that a new utility has been released to track your stats during Delta Force: Land Warrior play. Here's a bit on what it can do: When you use DFOptiStat to run Delta Force Land Warrior, it will import the scores after each map into it's own database and you will be able to create HTML pages for: |
| Sunday, March 11/2001 |
|
Medal of Honor fact sheet
[11:30:37 EST] by
~~
Rushian
I saw via Blue's that Stomped has posted a Medal of Honor: Allied Assault fact sheet. Here's how they kick it off: In Medal of Honor Allied Assault from Electronic Arts, players will assume the role of Lt. Mike Powell, member of the famed 1st Ranger Battalion who gets recruited by the OSS and battles through over 20 levels that are based on historical military campaigns of World War II.MoH is slated for a Fall 2001 release. |
| Saturday, March 10/2001 |
|
H&D2 movie
[18:10:23 EST] by
~~
Rushian
Czech gaming site BonusWeb has posted a movie (1.3 MB in DivX AVI format) of Illusion's upcoming game Hidden & Dangerous 2 that will be shown at this year's E3. The movie shows off part of the trailer, some previously unseen pics, and some gameplay footage. OMG! Even at the fairly low quality of the video, you can see how awesome the game is gonna be! The lighting effects and in-engine cut scenes look killer! Def grab this movie!
|
|
Battlefield 1942 preview
[7:14:25 EST] by
~~
Rushian
I saw via SimHQ that the Thrustmaster FlightSim website has posted a preview of Digital Illusion CE's upcoming game, Battlefield: 1942, with the main 'thrust' of the article (a-hem) aimed at piloting the vehicles. Here's a clip: The idea behind this new genre is to create the variety of roles and vehicles that participate in an entire battlefield. Instead of only flying the planes, the player can also drive the vehicles, or fight it out man-to-man and street-to-street.Looks like BF1942 will be competing with OFP as far as scale and being able to pilot many types of vehicles, but will be historically based, whereas OFP will be fictional.. Should be interesting.
|
|
Covert Ops review
[6:47:40 EST] by
~~
Rushian
Pie4Foo has posted an in-depth review of Redstorm's Covert Operations Essentials over at The Wargamer. Here's a snip to get ya going: However rewarding it may be to receive medals and certifications in the testing phase, it really doesn't encourage repetition of the tests. To me, the best application of the Officer's Candidate School would not be a classroom exercise, but rather a field operation. Covert Ops Essentials would have been a truly fascinating game if it had only included a way to practice what had just been presented in the training CD through tied-in mission CD operations. While there are certainly some technical hurdles to clear in order to implement such an idea, the current limitations in Covert Ops Essentials would have seemed so much more minor with such a revolutionary feature.Check out the rest..
|
|
More OFP pics
[6:29:39 EST] by
~~
Rushian
ColdWar Flashpoint pointed me in the direction of 22 new Operation Flasshpoint screenshots over at clan site The Winning Edge, that show off some of the vehicles you'll find in the game. Ya can never have too many OFP shots..
|
|
H&D2 shots
[6:18:19 EST] by
~~
Rushian
The unofficial Hidden and Dangerous 2 website has posted 2 more exclusive pics of what else, but Hidden & Dangerous 2. While yesterday's shots were interior shots (story), both of today's shots are outdoor shots.
|
|
Project IGI review
[6:11:18 EST] by
~~
Rushian
Computer Gaming World (looking more like GameSpot everyday) has posted a review of Innerloop's Project I.G.I., and smacked it with 2.5 stars, concluding "In the end, Project IGI can still be called a tactial sim, but barely. With no in-game save, dumb AI, and no multiplayer component, IGI just doesn't hit the mark. Project IGI can be fun to play, but it lacks the rewards of a Rogue Spear or SWAT 3." That about covers it.
|
|
MoH update
[6:02:08 EST] by
~~
Rushian
Well, after working over 18 hours straight (minus about 25 mins for "lunch"), I'm able to find time to post some news again.
Never before seen were close-ups of actual troops from the game. The detail in the facial features and clothing is unsurpassed, unlike anything we've seen before in a PC game. You could actually see the sheen in the Nazi Officer's leather trench coat. It was pure eye candy -- and we loved every minute of it.
PCG: How much involvement did Spielberg have in this game?The game def looks like it's shaping up nicely.. | |||||
| Friday, March 9/2001 |
|
Still another OFP preview
[5:28:02 EST] by
~~
Rushian
The deluge of Operation Flashpoint previews continues, this time over at 3D Action Planet, based on some hands-on play with the press demo. Here's a snip on some of the missions to expect: The missions progressed in complexity, although there are a few other training missions thrown in, such as helicopter training and tank training. And that's what looks appealing about Operation Flashpoint: there's going to be plenty to keep your interest. In one mission you and your squad will surround a farmhouse on foot to eliminate resistance fighters, and in another you'll enter an enemy-held town, steal a truck containing important documents, and then drive like a bat out of hell for friendly territory.No new pics, but they summed up the game quite nicely I thought. Def give it a read..
|
|
Conflict Desert Storm update
[5:01:48 EST] by
~~
Rushian
Not sure when the page was updated, but the Conflict: Desert Storm website has updated their "Press Coverage" page with scans from 3 different UK print magazines that did features on the game. The articles are from Jan/Feb of this year, so they're fairly new. Most of the articles liken the game to Delta Force, Rogue Spear, and Hidden & Dangerous, and it's squad-based to boot, so ya know the game is right up our alley. Def give the articles a look..
|
|
MoH preview
[4:42:58 EST] by
~~
Rushian
As promised, pc.ign has posted a full preview of EA & 2015's upcoming Quake3-powered game, Medal of Honor: Allied Assault based on yesterday's press event. The article focuses mostly on the graphics engine. Here's a snip: We also got a look at some of the vehicles in the game, from a military jeep to a motorcycle and sidecar and a slew of tanks. While the only vehicle you'll be able to drive in the game is the Sherman tank, you'll be able to ride as a passenger in several of the vehicles. You'll take the "shotgun" position to its fullest literal level as you act as a mobile sniper in certain levels, picking off bad guys from the confines of the jeep and motorcycle.Nice... very nice.
|
|
DF:LW mod
[4:33:28 EST] by
~~
Rushian
I saw by way of Land-Warrior.com that Sniper-Shot has details of a new mod for DF:LW that redoes the interface and on-screen weapon images, adds new single- and multi-play skins, and redoes some of the menu gfx. Seems like a worthwhile mod for sure. Head on over for more details.
|
|
Rogue Spear Platinum
[1:42:52 EST] by
~~
Rushian
Following on the heels of Zombie's Spec Ops Platinum, RedStorm has released Rogue Spear Platinum, which in this case combines Rogue Spear, the Urban Operations mission pack, and the Prima strategy guide for both games, all in one package for a retail price of $34.99.
|
|
Yet another OFP preview
[1:32:55 EST] by
~~
Rushian
Seems like the whole world has a press demo of Codematser's & Bohemia Interactive's game in progress, Operation Flashpoint, except me that is. [...] moreover an extensive communication menu is to the player at the disposal, with which one can give [detailed] statements to individual team members or the whole team. [...] In addition, this communication with the team is urgently necessary, because with operation Flashpoint is Teamwork in demand.Ya get the gist.. Thanks SimHQ for the news. |
| Thursday, March 8/2001 |
|
More Medal of Honor
[23:14:33 EST] by
~~
Rushian
In case ya haven't had enough Medal of Honor news, there's another preview over at PC Zone, who do some damn fine previews, I must say. Here's a snip that's right up our alley: Closer in style to H&D than Wolfenstein - or indeed any Quake-powered game to date - Medal Of Honor places a lot of emphasis on stealth and sabotage rather than mindless shooting action. In fact, if you try to go for the gung-ho approach you'll be shot to pieces faster than you can say Project IGI.More fine stuff indeed..
|
|
Another OFP preview
[22:05:22 EST] by
~~
Rushian
Another Operation Flashpoint preview has been posted at GameStreet. Here's a snip: Tension created by the ambient sound effects really completes the game. From the distant barking of dogs, to the chirping of grasshoppers and birds, it all feels so real. When you hear the ominous sound of squeaking tank tracks you know it's in your interest to hide. Quick. This brings us to the Artificial Intelligence utilised by both Computer controlled enemies and your squad mates. It behaves uncannily like a human.Not much new in there, but the pics are sure sweet.
|
|
OFP preview
[21:45:37 EST] by
~~
Rushian
There's a new Operation Flashpoint preview (in German) or in English (via BabelFish) over at GamesWeb. Also included are 16 shots of the game in action.
|
|
Project IGI review
[21:28:03 EST] by
~~
Rushian
Missed this yesterday, but there's a review of Eidos'/Innerloop's sneaker-shooter, Project IGI over at MGON, where it scores a solid 70% overall. Here's a clip: All in all, Project: IGI will give you a great single player experience the first time through. With a combination of decent graphics, great sound, and passable AI, it proves to be one of the best games in its "Thinker Shooter" category. The biggest downfall tended to be the lack of multiplayer, and the unfortunate missing ability to save mid level (comming soon to a patch near you). If you have some time to spend on it, and you enjoy a challenge, IGI is for you, otherwise, stick to Counter-Stike.
|
|
New H&D2 shots
[17:25:35 EST] by
~~
Rushian
The boys over at the unofficial Hidden & Dangerous 2 website sent word that they have received another 5 exclusive shots of Hidden & Dangerous 2 from Illusion Softworks. They're going to post a few per day again, and have posted the first 2 shots today.
|
|
Team Factor update
[17:18:05 EST] by
~~
Rushian
Petr from 7fx.com sent word that they've given their website a new 'spring' design, and posted a new render of the Red Team's armory. Check it out.. |
| Wednesday, March 7/2001 |
|
WWII - Normandy walkthru
[3:01:43 EST] by
~~
Rushian
In yet more WWII shooter news, ValuSoft has put up a walkthru of their game WWII - Normandy (scroll down a bit to see it.) Check it out if you're stuck.
|
|
More Medal of Honor
[2:18:28 EST] by
~~
Rushian
More Medal of Honor screens have popped up at GameSpot (the same 12 as pc.ign, plus 4 vehicle renders) along with some background info on the game. And not to be out-done, Daily Radar has also posted pics (at super hi-res) and info as well.
|
|
Still more OFP shots
[2:02:59 EST] by
~~
Rushian
Italian game site Multiplayer.it has posted 4 new screen shots (scroll down to March 5th) of Bohemia Interactive's large-scale tactical wargame, Operation Flashpoint. Looking good as always. As a side note, OFP gets a small write-up in the April 2001 issue of PC Gamer.
|
|
Medal of Honor screens
[1:47:49 EST] by
~~
Rushian
PC.IGN has posted 12 new shots of the very cool-looking Medal of Honor: Allied Assault, the WWII-themed shooter coming this fall from EA and 2015. Very cool indeed! |
| Monday, March 5/2001 |
|
No new DF title
[23:55:12 EST] by
~~
Rushian
Turns out the Codemasters title Delta Force: Elite Driver we reported about on Friday was not an actual title in development, but was merely announced to guage interest in the product.. I have to admit, I had my doubts.. |
| Friday, March 2/2001 |
|
New Delta Force title?
[18:02:43 EST] by
~~
Rushian
Not sure if this one is for us, but GA-Source is reporting that there is a new Delta Force title in the works, Delta Force: Elite Driver. Here's the rip: Role of player: You are a Delta Force Elite Driver in the Gulf War. Your Fast Attack Vehicle is a stripped down - tooled up fighting machine used for rapid offensive missions to penetrate enemy territory at high speeds, destroy SCUD launchers before they fire, rescuing allied soldiers stuck behind enemy lines and recovering stolen gold. You'll either have to sneak into enemy territory or be dropped off by chopper under the cover of night.Looks like vehicular-based combat will be the next 'big thing' in gaming (HALO, Shrapnel, Tribes 2, Planetside, etc.) I'm not even sure if this is a NovaLogic title, but one would think they've trademarked the Delta Force name, at least as it pertains to gaming.. Maybe they licenced out the title to expand the franchise..
|
|
Even more OFP shots
[17:50:41 EST] by
~~
Rushian
More Operation Flashpoint shots for ya:
| |||||
|
IGI review #745
[17:47:07 EST] by
~~
Rushian
Yet another IGI review can be found over at GameRaiders, where it scores an 87% overall. Here's the ubiquitous snip: Project IGI offers 14 single player missions, which generally entail infiltration of a guarded compound. Once inside these compounds you are expected to complete a variety of goals ranging from gathering information to destruction of key targets. Project IGI focuses more on stealth and cunning rather then on sheer firepower. Trying to blast your way through a mission will only bring down an endless parade of guards on some missions---which makes it close to impossible to complete your goals!Is anyone still playing this? |
| Thursday, March 1/2001 |
|
2 more H&D2 shots
[18:31:37 EST] by
~~
Rushian
The final 2 exclusive Hidden & Dangerous 2 shots are posted over at the unofficial Hidden and Dangerous 2 fansite. Check 'em out!
|
|
Project IGI review
[18:20:35 EST] by
~~
Rushian
The game that would not die (as far as game reviews are concerned), Project IGI has been reviewed over at 3D GameForce, where they smack it with a 5.5 score, and a 'don't buy' recommendation. Yowsa! The article was pretty in-depth, but flat out wrong in a few places (the alarm button 'bug' for instance, is not a bug; you have to make sure you turn off the correct switch, otherwise you'll just turn ON another alarm.) Plus there were the usual grumblings of no save, spawning AI and no multiplayer, all of which are, of course, valid complaints.
|
|
Medal of Honor Q&A
[18:09:02 EST] by
~~
Rushian
Fansite Allied Assault has posted an edited Q & A with a few members of the Medal of Honor: Allied Assault development team as they answered questions in the site's forums. Here's a sample Q & A: Q: Since this game uses the Q3 engine the specs should be roughly the same! Right guys?Most of the questions are of the technical variety. Give it a read.
|
|
Battlefield 1942 interview
[17:58:56 EST] by
~~
Rushian
I'm posting this while standing up in front of the server console as the web site computer is the only one with power at the moment. PlanetXbox: With regards to single player gameplay, will it following a specific storyline or will it diverge based upon the players successes and failures?
|
|
Server downtime
[14:54:25 EST] by
~~
Rushian
Sorry for the real short notice, but the site will probably be down for awhile, starting Thursday (today) at 17:30 EST as my company once again has work done on the power lines coming into the building. Barring any disasters, I'll be back up sometime late Friday or early Saturday. See ya then! UPDATE: They brought in a generator, so the downtime should be pretty minimal. Keep checking back!
|
|
Medal of Honor preview
[0:53:52 EST] by
~~
Rushian
Maybe a bit off-topic, but as I really dig WWII-themed games I'll let ya know that DailyRadar has posted a preview of 2015/Electronic Arts' Medal of Honor: Allied Assault. Here's a snip on the mission objectives you'll have to achieve: While earning accolades may give you bragging rights with your friends, it's the objectives that are the meat of the game. You'll be ordered to make strategic assaults (both by yourself or as part of a crack military team), infiltrate enemy headquarters disguised as a Nazi, rescue POWs, drive tanks and other military vehicles, destroy enemy installations, and demolish historically accurate landmarks.So it looks like it'll be partially squad-based which is cool by me. Gotta admit, I'm def looking forward to this one when it ships later this year.
|
|
Another OFP preview
[0:11:04 EST] by
~~
Rushian
If ya haven't had enough Operation Flashpoint news already, there's another OFP preview over at fansite Operation-Flashpoint.de which features a very hands-on look at the game. Here's a snip of the action: But an order of my leader took me back to "life". "1, Attack Officier at 2 o'clock". Then i saw my enemy and i shot at him. After a short round of bullets he didn't get up again. Suddenly two bullets hit the dirt right infront of me........ then a short pain and I saw my body from above with a big "YOU ARE DEAD".Flashpoint is def gonna be a winner folks.. |
![]()
[ Top of Page ] | [ Home ]