| SpecForce News Archives | April 2005(db) |
| April 2005 [Home] |
| Friday, April 29/2005 |
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World War II Online Convention
[17:27:19 EDT] by
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Uziyahu
To stoke the fires of publicity surrounding this weekend's World War II Online Convention in Fort Worth, Texas, I have compiled a list of in-game videos. It should be noted that a large portion of this in-game footage was captured in older builds of World War II Online on systems with lower game settings, so special effects and graphics may not be as impressive as you can experience in the present build on your own system. The latest DivX and Xvid codecs may be required to play all of these videos. If a screenshot is worth a thousand words, then a live-action video must be worth a million... AIR: Big Bomber Monday Born for War Cave Canem JG-2 Movie 'Stranglehold' JG53 Unforgiven Hurricane II C Armee de l'Air Hey Man, Nice Shot! ANTI-AIRCRAFT: Stuke Carnage Opel Rush Messerschmitt Mayhem ARMOR: 8th Joint Operation Documentary Assault Trailer WW2 Online Panzer Movie INFANTRY: Stayin' Alive War! Storming the CP! Rawhide! Brit Grenadier (one of many user-made training videos) Preview A Leisurely Jog Haltet Die Stellung Inf Brothers in Arms The Rescue (Part 1) Red Alert Behind Enemy Lines (Part 1) (21.7 Megs, Comedy) Chariots On Fire The Day of a French Officer MIXED: Campaign 17 Violence Attack & Defend Promo Video Contest Entry DHE Recruitment Das Heer Brigade Recruiting Film AA Czack Attack! Bleeding Welcome to World War II Online NAVAL/MARITIME: Zeeland Islands Battle The Saga of the DKM Killer NOSTALGIA/HISTORY/HUMOUR: Opel Race Wehrmacht Assaults Poperinge Liberation of Oudenaarde Vodka420's Excellent Slideshow Massiek Bridgehead Memorial to Aothelm In Memoriam of Colohawk The Making of World War 2 Online Allied Propaganda for Recruitment The Quest for the Holy Patch The Life of World War II Online Yes, World War 2 Online has grown into an eminently playable title over the years. For many, their first-impressions of the game no longer hold true. Watch the Cornered Rats at the Convention for the Launch of Beyond Blitzkrieg" by tuning into the Convention Live-Cam.
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Chrome SpecForce website launches
[13:42:23 EDT] by
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Rushian
The guys at Techland sent word that they've launched the official Chrome SpecForce website. Here's the goods: The latest title developed at Poland-based Techland, SpecForce is an innovative SciFi shooter, in which the player becomes a SpecForce operative, who must, along with the rest of his unit, face the threat of interplanetary terrorist factions. The struggle takes place in a complex landscape, where futuristic urban environments intertwine with dense and uncharted natural territory.Head on over for more. Related News |
| Thursday, April 28/2005 |
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Elite Warriors: Vietnam patch update
[15:00:37 EDT] by
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Rushian
The Elite Warriors: Vietnam patch is still being worked on to fix up some last minute issues. Here's the list of additional fixes: + Fixed a few coop spawns where you would spawn inside burning buildingsStill no word of the release date, but it'll be as soon as it's ready. Note: DO NOT bug the nFusion guys about it; it won't make it get here any faster! Thank you! Related News |
| Wednesday, April 27/2005 |
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Elite Warriors: Vietnam review
[12:50:43 EDT] by
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Rushian
PC.IGN is the latest site to put up a review of Bold Games and nFusion Interactive's Elite Warriors: Vietnam, where it again scores 50%. Here's a snip: Movement isn't nearly as nail-biting of an experience as it could be, since the enemy AI is generally stationary. When you hear gunfire close by, and you're an armed service member defending a camp, the typical reaction doesn't involve standing around.I dunno what game he was playing, but there've been plenty of times I've encountered enemies that have been alerted to my presense and have come seeking me out. And he spends a whole paragraph on how the default key config is awkward. Talk about nit-picking.. sheesh.. Related News |
| Tuesday, April 26/2005 |
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Chrome SpecForce update
[13:35:49 EDT] by
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Rushian
The folks from Techland sent word that they've released some multiplayer footage of thier upcoming sci-fi shooter SpecForce. Mirrors are up at 3D Gamers, FileFront, Gameguru Mania, and Worthplaying. (Thanks Blue's News for the links). Here's the PR: SpecForce’s multiplayer mode boasts a diverse collection of game play types. Players can now strap themselves into a futuristic Power Armor, and use its multiple systems to introduce new tactical elements to the game.Related News |
| Tuesday, April 19/2005 |
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Elite Warriors Vietnam patch soon
[22:44:49 EDT] by
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Rushian
The first patch for nFusion Interactive's Elite Warriors: Vietnam has entered beta testing. No release date has been announced, but it shouldn't be long. Here's the list of fixes: + more accurate guns in mpNice long list of fixes.. Stay tuned for the release date.. Related News
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*Close Combat: First to Fight gone gold
[10:52:32 EDT] by
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CorporalGeo
The PC version of Close Combat: First to Fight has gone gold and is heading to stores. No demo release is planned, alas. Here's the PR chatter: New York, NY – April 19, 2005 – Close Combat: First to Fight has shipped and is currently available in retail stores across North America and Europe for PC. A version for the Xbox® videogame system from Microsoft was released on April 9th.Related News |
| Friday, April 15/2005 |
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*Conflict: Global Terror preview(s)
[7:42:21 EDT] by
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Rushian
PC.IGN has put up a tasty preview of Pivotal Games' upcoming title, Conflict: Global Terror. Here's a bit on the squad control: In true Conflict form, the gameplay centers around the four-man team. Orders can be given to the other members of the team and it's also possible to swap characters on the fly. Want to know just where the last man is? A couple of taps and he's under control. If players don't want to switch, then it's possible to give commands a little easier and faster this time with some context-sensitive orders.I've slowly been warming up to the Conflict series over the years (tho, I'm still working thru CDS2), and this one looks to have all the right pieces in place. Release date is set for October. [Update]: Another tiny preview (based on the PS2 version) can be found at 1Up. Related News |
| Tuesday, April 12/2005 |
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Ghost Recon 2 for the PC canceled
[6:08:31 EDT] by
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Rushian
This comes as no surprise, but UbiSoft has decided not to port Ghost Recon 2 over to the PC (which by the look of things may not be such a bad deal). They do plan on bringing the game back for GR3. Here's some of the scoop from the article over at WorthPlaying: This decision was not an easy one. We did not want to disappoint the loyal Ghost Recon fans, but we did not want to risk releasing a final product that did not meet their high expectations.Related News |
| Monday, April 11/2005 |
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Giving Soldner a Second Chance: Worth a Look
[10:27:08 EDT] by
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Uziyahu
I received a Soldner community e-mail from SSW-Academy, the new Soldner community representative. He had this to say: You were interested in Soldner and maybe left it because there were several bugs? Because of this it's up to us (the community) to show you (as one of over 17,300 community members) that many things have been changed and modified! If you are interested in all the new features and possibilities, just We (the community) wish to present you the new Soldner experience and we are no longer on our own! Several game magazines (especially the ones who give Soldner bad marks) tested the new addon and patch and have given them PC Action: "Respect! I like the infantry fights in the woods and especially the tank battles on the desert maps. No bugs, advanced menusystem, more weapons and good maps make Soldner the game it should have always been! A funny multi-player game! We recommend this game to all multiplayer-shooter-fans. This buy will [pay for itself] itself! (80%)" To convince you, we will show you what some old Soldner players of the first days think about the new Soldner. Here are some comments made by reactivated players: Deadman: "yeah I'm back and can only say Soldner will really rock NOW! I play regularly from now on and have a lot of fun!" So, please, help us and do yourself a favour, install Soldner again and download the latest patch! Like we say, we are the community, we won't lie to you! This mail was made by us for YOU! Take a look at the UKW Soldner Marine Corps Video (approx. 60 Meg .zip, extract to approx. 90 Meg Windows Media Video) to see what you are waiting for. WILL YOU GIVE SOLDNER A SECOND CHANCE? EVERYONE SHOULD GET A SECOND CHANCE!!! See you soon on one of the Soldner servers! Greetz, (Mail written by White-One, Gerdilein!)
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SWAT 4: Shooter with a Heart Video
[9:52:19 EDT] by
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Uziyahu
Uziyahu is hosting a video of SWAT 4 single-player demo action, though it shows off weapons unlocked by a user-created mod. The video compares the shooters of "olden days" with SWAT 4. If you're not sure whether you want to spend your money on this title, definitely give this video a look. (Windows Media, 54 Megs) |
| Friday, April 1/2005 |
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Elite Warriors: Vietnam review
[23:53:26 EST] by
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Rushian
GameSpot has posted their review of nFusion Interactive's recently-released game, Elite Warriors: Vietnam, scoring it at a rather low 50%. Here's a clip: As in nFusion's previous titles, you command a squad of up to four soldiers, each of whom is rated in several skill categories (such as stealth and a variety of weapon classes) that can be upgraded between missions. You control one character at a time, though you can freely switch between them at will. There are several basic commands that you can issue to the entire group. Instead of relying solely on hotkeys for these commands, the game introduces a handy quick-select radial menu, which is the only real improvement over the other titles in the series. There's also a new Brothers in Arms-esque overhead view that temporarily positions the camera above your squad and permits you to issue orders to members of the team individually.I just don't think the reviewer 'got' the game. Almost every part of the game has been re-worked or added to in some way (compared to LOSV). The campaign mode is a significant addition to the game, and adds a lot of randomness and replayability to the game. And if you don't want any of that, you can just play the single missions. It's the best of both worlds. As Peter Griffin would say "It's win freakin' win!" Additionally, the radial command menu and the overhead mode are two more significant additions to the game, and both increase the tactical aspect of the game immensely. I never really use the overhead mode (and didn't in Brothers in Arms either), but I use the radial menu to direct my squad's actions constantly. It really makes the game a tactical squad shooter, and not 'just a shooter'. (And yes, the GS reviewer did like the radial menu.) I think the real jist of it is that the small-time developer just doesn't get the credit they deserve. Had this same game been produced by a big-name house, it would easily get a higher score based on reputation alone, and that's a shame. I know nFusion worked long and hard on this title, and the game easily deserves a higher score. Related News
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More Elite Warriors: Vietnam demo shots
[6:55:07 EST] by
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Rushian
Took 3 more shots from the recently-released Elite Warriors: Vietnam demo. The game is in stores now. Go grab it. Related News
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Tactical Gaming Radio's New Shows
[3:43:42 EST] by
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Uziyahu
If you haven't given it a listen in a while, Tactical Gaming Radio has lots of new shows, all of them catering to different musical preferences. On the way is a Top 20 show based on whether the listeners have given each individual track the Thumbs Up or Thumbs Down in the Live365 Player. Also on the horizon are reviews of the old titles in the tactical first-person genre. If you want to talk up or talk down one of the classic tactical titles of yesteryear, record your opinions and then compress them to 128-bit .mp3 and send it to Uziyahu. Make sure to give the callsign by which other gamers know you. |
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