SpecForce News Archives May 2004(db)
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May 2004   [Home]
Tuesday, May 25/2004
Play IDF v1.3 GR Mod in Multi-Player [18:23:05 EDT] by ~~ Uziyahu   Comments (2)      
If you've got Ghost Recon, Desert Siege, and Island Thunder installed and patched up to v1.4.0, then you might want to download the DTD Pro Mod team's Israel Defense Force v1.3 mod for Ghost Recon: Island Thunder. You can find it at the DTD Pro Mod Team's website. An online multiplayer event is scheduled with at least a couple of members of the Israeli Defense Force unit for 8:30 P.M. Eastern timezone in the U.S., tomorrow, May 25th. Come and lay down the M72A2 LAW with us! [Update: We've been playing this mod fairly regularly, so feel free to join us. You can ICQ me @ #22039984.]
Sunday, May 23/2004
Shadow Ops news [18:53:09 EDT] by ~~ Rushian   Comments (0)      
I saw a few news items on Atari and Zombie Studios military shooter Shadow Ops: Red Mercury from around the 'net.

First up, HomeLAN Fed has posted part 9 of their developer diary (thanks Blue's News) with Zombie's John Williamson, where he details what red mercury is and how it fits into the game story. Interesting stuff..

I also noticed that the official game site is now online and features perhaps the coolest game trailer I've ever seen. Def worth a look. Be sure to also check out the 'making of..' videos as well. It's always great to see 'behind the scenes' stuff..

There was also word last week that the XBox version of the game has gone gold, with the PC version on track for a Fall release.

Def looking forward to this one.. Shadow Ops will be the modern-day equivalent of the MoH or CoD WWII shooters...

Related News
  • Shadow Ops: Red Mercury shots, posted on Tuesday, May 4/2004 at 03:56:39
  • Shadow Ops: Red Mercury shots, posted on Thursday, April 22/2004 at 19:01:50
  • Shadow Ops: Red Mercury movies, posted on Friday, February 27/2004 at 15:00:12
  • Sunday, May 9/2004
    Joint Ops preview [19:23:38 EDT] by ~~ Rushian   Comments (0)      
    GameSpy has popped up a preview of NovaLogic's upcoming multiplayer military shooter, Joint Operations: Typhoon Rising, where they find out what's new since the game's been pushed back to early summer 2004. Here's a snip:
    All told, the final version of Joint Operations should include about 30 unique maps, 20 of which will be used for "Advance and Secure" mode, which represents the heart of the game. Most of the maps are absolutely huge, which puts a huge emphasis on teams working together, even it's just giving each other rides from one point to another so players don't get stuck wandering the fields on their own.
    Related News
  • Joint Operations MP Demo, posted on Wednesday, March 31/2004 at 18:40:53
  • Joint Operations site launches, posted on Wednesday, March 24/2004 at 16:33:51
  • Joint Ops previews, posted on Wednesday, March 17/2004 at 05:03:25
  • Joint Ops previews, pt 3 & 4, posted on Saturday, February 28/2004 at 01:46:22

  • Kuma\War Review [11:30:42 EDT] by ~~ Uziyahu   Comments (2)      
    UGO's PCGameWorld has a review of Kuma\War up for your perusal.

    It's not a very positive review, but if the reviewer was PMS'ing on the day of writing, then its points might be justified.

    My own experience with the game was that it made me truly value the lives of my men and offered a truly tense virtual combat experience. Apart from occasional moments of disbelief, I was totally immersed. I once looked up from the game on the 1st mission to check the time and upon seeing that the time was near 3 in the morning I figured out that I had been playing the mission for nearly 4 hours!

    Related News

  • New Kuma\War shots, posted on Saturday, May 1/2004 at 21:34:58
  • Kuma\War goes live, posted on Wednesday, March 31/2004 at 22:06:23
  • Kuma\War public beta demo, posted on Thursday, March 18/2004 at 17:57:06
  • Wednesday, May 5/2004
    Soldner delayed [19:34:16 EDT] by ~~ Rushian   Comments (3)      
    Saw via Blue's News that publisher Encore has decided to delay Soldner: Secret Wars till June 22. Here's the rip:
    Encore announced today that the ship date for Soldner: Secret Wars has moved to June 22. The original ship date was May 4.

    The response to the beta demo for Soldner: Secret Wars was overwhelming and far exceeded our expectations. The great support and feedback from both the Soldner community and gamers that downloaded the demo has been instrumental in helping our development partners identify and address issues with the game’s server/portal infrastructure, gameplay and balancing that need to be resolved in order to ensure as smooth a launch as possible when the product ships to retail.
    While we hate having to wait, the 2 beta demos had some rough edges that needed fixing, so hopefully the extra month will be put to good use polishing the game.

    Related News
  • Soldner demo2 patch, posted on Saturday, May 1/2004 at 02:08:11
  • Soldner MP demo #2, posted on Saturday, April 24/2004 at 05:14:43
  • Soldner: Secret Wars Fixes, posted on Tuesday, April 13/2004 at 09:15:47
  • Tuesday, May 4/2004
    Vietcong: Fist Alpha review [4:15:37 EDT] by ~~ Rushian   Comments (0)      
    The guys at ActionVault have posted a pretty in-depth review of Vietcong: Fist Alpha, which is the expansion pack for Pterodon & Illusion Softworks' Vietnam-era shooter, Vietcong.

    Here's some clippage:
    And that's where Fist Alpha truly shines. As well as a game can, it lets you feel like you're really there, experiencing the war for yourself. Crawling through some shrubbery and finding yourself face to face with a Vietnamese soldier induces fear. The intensity of knowing that the enemy is close, but being unable to see them due to heavy jungle is nerve-wracking. So is hearing the sound of a ricochet hitting nearby without knowing from which direction it came. More often than not, you'll be shooting towards the muzzle of a rifle that was visible through the bushes for only an instant, as opposed to aiming at a clearly perceptible target. In addition, many of the missions are pulse-pounding.
    Related News
  • Vietcong: Fist Alpha, posted on Friday, February 27/2004 at 12:48:47
  • Vietcong: Fist Alpha demo/patch, posted on Friday, January 30/2004 at 23:02:06
  • Vietcong: Fist Alpha goodies, posted on Thursday, January 22/2004 at 07:12:51
  • Vietcong: Fist Alpha shots, posted on Saturday, January 10/2004 at 07:12:04

  • *Shadow Ops: Red Mercury shots [3:56:39 EDT] by ~~ Rushian   Comments (0)      
    Worthplaying has posted some shots & info on Zombie and Atari's PC/XB/PS2 military shooter Shadow Ops: Red Mercury.

    Here's the game's premis:
    Set in the near future, Shadow Ops: Red Mercury is a gritty, real-world first-person shooter (FPS) in which the player fills the combat boots of an elite Delta Force operative. Featuring the high production values of a blockbuster Hollywood action/thriller, Shadow Ops: Red Mercury is a cinematic, action-oriented experience aimed at capturing and recreating the thrills of major Hollywood action films.

    In the game, the player is hand-picked by the CIA’s Special Missions Unit to track down and contain the notorious “Red Mercury” – a substance that is thought to be capable of acting as a nuclear accelerant – before the Red Mercury is used to build backpack nuclear devices and sold to terrorist organizations. The player and an elite team of special forces must travel the globe in the quest to save the world from nuclear annihilation.
    Def check out the screens.

    [Update]: 3Dgamers has posted 2 new movies (dated Apr 23) to check out as well.

    Related News
  • Shadow Ops: Red Mercury shots, posted on Thursday, April 22/2004 at 19:01:50
  • Shadow Ops dev diary, pt 2, posted on Saturday, March 20/2004 at 04:36:49
  • Shadow Ops preview, posted on Friday, March 19/2004 at 01:48:28
  • Shadow Ops shots [XB], posted on Tuesday, March 16/2004 at 19:48:05
  • Saturday, May 1/2004
    New Kuma\War shots [21:34:58 EDT] by ~~ Rushian   Comments (0)      
    Gamers Hell has posted 7 new shots of Kuma Reality Games' Kuma\War. Check 'em out.

    Related News
  • Kuma\War goes live, posted on Wednesday, March 31/2004 at 22:06:23
  • Kuma\War public beta demo, posted on Thursday, March 18/2004 at 17:57:06
  • Kuma\War gallery update, posted on Saturday, March 13/2004 at 22:37:48
  • More Kuma\War shots \ dev diary, posted on Friday, March 12/2004 at 01:47:18

  • CoD: United Offensive preview [17:36:26 EDT] by ~~ Rushian   Comments (0)      
    ActionTrip has posted a preview of Activision's Call of Duty: United Offensive which is being worked on by Gray Matter Studios and set for a Fall 2004 release.
    As the player progresses through an assortment of missions, he'll be able to wield a solid range of firearms. The boys at Gray Matter felt obligated to pay tribute to the mighty flamethrower which made a formidable appearance in their shooter Return to Castle Wolfenstein. Apart from the standard arsenal and warfare you saw in the previous game, you'll be able to deploy light machine-guns. This aspect stretches the boundaries of gameplay a wee bit, as it gives you an opportunity to take control of key spots on the map. You simply grab a .30 cal and position it according to the enemy's whereabouts.
    Two screenshots go along with the article.

    Related News
  • Call of Duty ex-pack coming, posted on Saturday, April 10/2004 at 01:25:38
  • Call of Duty Strategy Guide, posted on Tuesday, November 18/2003 at 05:28:26
  • Call of Duty review, posted on Wednesday, November 5/2003 at 21:03:32

  • Soldner demo2 patch [2:08:11 EDT] by ~~ Rushian   Comments (0)      
    The guys at Wings' Simulations have released a patch (~12 MB) for the #2 demo that brings the version up to 18016. Looks like a nice set of fixes were implemented.

    Related News
  • Soldner MP demo #2, posted on Saturday, April 24/2004 at 05:14:43
  • Soldner: Secret Wars Fixes, posted on Tuesday, April 13/2004 at 09:15:47
  • Soldner MP Demo News Update, posted on Wednesday, April 7/2004 at 19:51:35
  • Soldner demo soon? / preview, posted on Tuesday, April 6/2004 at 02:28:45
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